Tuesday, 26 February 2008

Research
















Top image - Nice use of lighting, dark building style
Second image - Good building style, old and dark
Third image - Good use of light to draw attention to man and machie on floor

Manhunt the video game was a great inspiration for me. The style of the buildings, various settings and the lighting in this game have inspired me to make my theme in a similar style, very dark and dank and deralect.The saw films style also inspired me again with the tone and style it was made, extreme lighting in some parts them super low key in others, also with what saw is famous for is its twists and strange plots. The use of light to draw the audience’s attention so certain part is cool as well. I will try and achieve a similar effect in my film, for example using the light to draw attention to evidence etc. I understand that by having the theme and setting of my film based around a video game it might take the filom away form its realism, i have taken this to account and i will ensure that my film maintains its realism.

Wednesday, 13 February 2008

Treatment

Title: Convicted


Duration: 5 minutes
Main Characters:
Main officer – Thomas
Detective – Billy
Murderer – Not mentioned
Cloaked person – No name

Synopsis: An officer is called to a crime scene in a church, while investigating the body he hears noises and suspects it to be a witness or the murderer, so he follows. He tracks the sound down to a room where he sees a cloaked person run into the downstairs of the building he is in, again he follows his person, during this he will have a flashback. The person runs away from him and to the church, Thomas follows. Once in the church the person continues to avoid Thomas, the film ends with Thomas having another flashback
I will try and use Dutch angles, low key lighting, shadow manipulation and strange noises to help with the mood of my film. The genre I have chosen is dark psychological horror/ crime almost a neo noir theme, the theme will be based around the “Saw” movies and the video game “Manhunt”, as I feel they have inspired me.


Soundtrack/ Score:
Wolf Eyes – Asylum Style 8




SFX:
Lighting - Low key/ high contrast
Angles - POV, establishing shots

Tuesday, 12 February 2008

Task set

My task is to make a short film of roughly 3-5 minutes long, it is to include everything i have learnt throughout my time studying MIA. My film will be a psychological horrohr/crime film.